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Clean up orphaned json stores. This can happen when an object is
removed, when a script is removed, or when a script is reset. Also added a stats command to track the number of json stores used by a region. Will probably add some more commands later.
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@@ -0,0 +1,195 @@
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/*
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* Copyright (c) Contributors
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using Mono.Addins;
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using System;
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using System.Reflection;
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using System.Threading;
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using System.Text;
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using System.Net;
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using System.Net.Sockets;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreCommandsModule")]
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public class JsonStoreCommandsModule : INonSharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IConfig m_config = null;
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private bool m_enabled = false;
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private Scene m_scene = null;
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//private IJsonStoreModule m_store;
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private JsonStoreModule m_store;
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#region Region Module interface
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// -----------------------------------------------------------------
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/// <summary>
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/// Name of this shared module is it's class name
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/// </summary>
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// -----------------------------------------------------------------
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public string Name
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{
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get { return this.GetType().Name; }
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}
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// -----------------------------------------------------------------
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/// <summary>
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/// Initialise this shared module
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/// </summary>
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/// <param name="scene">this region is getting initialised</param>
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/// <param name="source">nini config, we are not using this</param>
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// -----------------------------------------------------------------
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public void Initialise(IConfigSource config)
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{
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try
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{
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if ((m_config = config.Configs["JsonStore"]) == null)
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{
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// There is no configuration, the module is disabled
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// m_log.InfoFormat("[JsonStore] no configuration info");
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return;
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}
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m_enabled = m_config.GetBoolean("Enabled", m_enabled);
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}
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catch (Exception e)
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{
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m_log.Error("[JsonStore]: initialization error: {0}", e);
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return;
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}
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if (m_enabled)
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m_log.DebugFormat("[JsonStore]: module is enabled");
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}
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// -----------------------------------------------------------------
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/// <summary>
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/// everything is loaded, perform post load configuration
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/// </summary>
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// -----------------------------------------------------------------
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public void PostInitialise()
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{
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}
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// -----------------------------------------------------------------
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/// <summary>
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/// Nothing to do on close
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/// </summary>
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// -----------------------------------------------------------------
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public void Close()
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{
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}
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// -----------------------------------------------------------------
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/// <summary>
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/// </summary>
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// -----------------------------------------------------------------
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public void AddRegion(Scene scene)
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{
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if (m_enabled)
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{
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m_scene = scene;
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}
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}
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// -----------------------------------------------------------------
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/// <summary>
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/// </summary>
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// -----------------------------------------------------------------
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public void RemoveRegion(Scene scene)
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{
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// need to remove all references to the scene in the subscription
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// list to enable full garbage collection of the scene object
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}
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// -----------------------------------------------------------------
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/// <summary>
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/// Called when all modules have been added for a region. This is
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/// where we hook up events
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/// </summary>
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// -----------------------------------------------------------------
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public void RegionLoaded(Scene scene)
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{
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if (m_enabled)
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{
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m_scene = scene;
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m_store = (JsonStoreModule) m_scene.RequestModuleInterface<IJsonStoreModule>();
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if (m_store == null)
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{
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m_log.ErrorFormat("[JsonStoreCommands]: JsonModule interface not defined");
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m_enabled = false;
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return;
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}
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scene.AddCommand("JsonStore", this, "jsonstore stats", "jsonstore stats",
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"Display statistics about the state of the JsonStore module", "",
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CmdStats);
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}
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}
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/// -----------------------------------------------------------------
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/// <summary>
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/// </summary>
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// -----------------------------------------------------------------
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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#endregion
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#region Commands
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private void CmdStats(string module, string[] cmd)
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{
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if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
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return;
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JsonStoreStats stats = m_store.GetStoreStats();
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MainConsole.Instance.OutputFormat("{0}\t{1}",m_scene.RegionInfo.RegionName,stats.StoreCount);
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}
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#endregion
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}
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}
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