change llListFindListNext negative instance case

This commit is contained in:
UbitUmarov
2025-04-11 18:26:30 +01:00
parent b5d1d39829
commit 2ebbcdcfff

View File

@@ -6607,13 +6607,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return -1;
object test0 = test[0];
int nmatchs = 0;
if(instance >= 0)
{
if (instance > src.Length / test.Length)
return -1;
int nmatchs = 0;
for (int i = 0; i <= src.Length - test.Length; i++)
{
if (LSL_List.ListFind_areEqual(test0, src[i]))
@@ -6640,9 +6640,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
else
{
// cpu wasteland
List<int> matchs = new(src.Length / test.Length);
for (int i = 0; i <= src.Length - test.Length; i++)
instance++;
instance = -instance;
if (instance > src.Length / test.Length)
return -1;
for (int i = src.Length - test.Length; i >= 0 ; i++)
{
if (LSL_List.ListFind_areEqual(test0, src[i]))
{
@@ -6657,15 +6660,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
if (j == test.Length)
matchs.Add(i);
{
if(nmatchs == instance)
return i;
nmatchs++;
}
}
}
if (matchs.Count == 0)
return -1;
instance += matchs.Count;
return instance >= 0 ? matchs[instance] : -1;
}
return -1;