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Plumb the viewer version string through into AgentCircuitData. Now all that
is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
This commit is contained in:
committed by
Melanie
parent
fe8399d1bf
commit
2ebe148266
@@ -218,6 +218,7 @@ namespace OpenSim.Region.Framework.Scenes
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private bool m_followCamAuto;
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private int m_movementUpdateCount;
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private string m_Viewer = String.Empty;
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private const int NumMovementsBetweenRayCast = 5;
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@@ -651,6 +652,11 @@ namespace OpenSim.Region.Framework.Scenes
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set { m_flyDisabled = value; }
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}
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public string Viewer
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{
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get { return m_Viewer; }
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}
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#endregion
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#region Constructor(s)
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