A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).

This commit is contained in:
MW
2007-06-11 16:13:52 +00:00
parent ed80c7ae32
commit 2f2ec10172
6 changed files with 77 additions and 26 deletions

View File

@@ -103,6 +103,7 @@ namespace OpenSim.Framework.Interfaces
AgentCircuitData RequestClientInfo();
void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID);
void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
}