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Mantis#1623. Thank you, Melanie for a patch that:
Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you)
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@@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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{
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Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
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script.Length);
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myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script);
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myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez);
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}
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public void OnRemoveScript(uint localID, LLUUID itemID)
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