diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 863fb14639..60079e2a54 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -6206,7 +6206,7 @@ Environment.Exit(1); } // check access to land. - public bool CheckLandPositionAccess(UUID agentID, bool agentRootCrossing, bool checkTeleHub, Vector3 position, out string reason) + public bool CheckLandPositionAccess(UUID agentID, bool NotCrossing, bool checkTeleHub, Vector3 position, out string reason) { reason = string.Empty; @@ -6222,7 +6222,7 @@ Environment.Exit(1); if(isManager) return true; - if (agentRootCrossing) + if (NotCrossing) { if (!RegionInfo.EstateSettings.AllowDirectTeleport) {