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ubMeshmerizer, fix the orientation of last triangle on top/bottom faces in case on circle hollow shape
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@@ -718,8 +718,8 @@ namespace PrimMesher
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}
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newFace.v1 = 0;
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newFace.v2 = numTotalVerts - numHollowVerts;
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newFace.v3 = numTotalVerts - 1;
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newFace.v2 = numTotalVerts - 1;
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newFace.v3 = numTotalVerts - numHollowVerts;
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faces.Add(newFace);
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}
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}
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