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Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
Also added more packing/unpacking code.
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@@ -730,7 +730,7 @@ namespace OpenSim
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CreateRegion(regInfo, true, out scene);
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if (changed)
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regInfo.EstateSettings.Save();
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m_estateDataService.StoreEstateSettings(regInfo.EstateSettings);
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}
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/// <summary>
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