Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.

Also added more packing/unpacking code.
This commit is contained in:
Diva Canto
2014-06-01 10:06:26 -07:00
parent eaf595c008
commit 2ff9ea3f80
10 changed files with 186 additions and 45 deletions

View File

@@ -425,7 +425,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
estate.EstateID, admin.Name);
estate.EstateOwner = admin.PrincipalID;
estate.Save();
scene.EstateDataService.StoreEstateSettings(estate);
}
else
{