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* refactor: move bottom part of 'xml2' serializaton to separate class
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@@ -32,9 +32,8 @@ namespace OpenSim.Framework
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{
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public interface ISceneObject
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{
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UUID UUID { get; }
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UUID UUID { get; }
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ISceneObject CloneForNewScene();
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void ToXml2(XmlTextWriter writer);
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string ExtraToXmlString();
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void ExtraFromXmlString(string xmlstr);
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string GetStateSnapshot();
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