Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
This commit is contained in:
Chris Koeritz
2012-05-13 16:58:47 -04:00
committed by BlueWall
parent 7c229c8b81
commit 30a272ba31
3 changed files with 34 additions and 29 deletions

View File

@@ -106,6 +106,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
protected IUrlModule m_UrlModule = null;
protected Dictionary<UUID, UserInfoCacheEntry> m_userInfoCache =
new Dictionary<UUID, UserInfoCacheEntry>();
protected int EMAIL_PAUSE_TIME = 20; // documented delay value for smtp.
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
@@ -113,6 +114,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host = host;
m_item = item;
LoadLimits(); // read script limits from config.
m_TransferModule =
m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>();
m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>();
AsyncCommands = new AsyncCommandManager(ScriptEngine);
}
/* load configuration items that affect script, object and run-time behavior. */
private void LoadLimits()
{
m_ScriptDelayFactor =
m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f);
m_ScriptDistanceFactor =
@@ -125,12 +138,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_ScriptEngine.Config.GetInt("NotecardLineReadCharsMax", 255);
if (m_notecardLineReadCharsMax > 65535)
m_notecardLineReadCharsMax = 65535;
m_TransferModule =
m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>();
m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>();
AsyncCommands = new AsyncCommandManager(ScriptEngine);
// load limits for particular subsystems.
IConfig SMTPConfig;
if ((SMTPConfig = m_ScriptEngine.ConfigSource.Configs["SMTP"]) != null) {
// there's an smtp config, so load in the snooze time.
EMAIL_PAUSE_TIME = SMTPConfig.GetInt("email_pause_time", EMAIL_PAUSE_TIME);
}
}
public override Object InitializeLifetimeService()
@@ -2877,6 +2890,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public virtual void llSleep(double sec)
{
// m_log.Info("llSleep snoozing " + sec + "s.");
m_host.AddScriptLPS(1);
Thread.Sleep((int)(sec * 1000));
}
@@ -3130,7 +3144,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
emailModule.SendEmail(m_host.UUID, address, subject, message);
ScriptSleep(20000);
llSleep(EMAIL_PAUSE_TIME);
}
public void llGetNextEmail(string address, string subject)