Update names of handler010 through handler019

to more appropriate names consistent with use.
This commit is contained in:
Charles Krinke
2008-03-02 20:29:59 +00:00
parent 9991955014
commit 30ebd15926
3 changed files with 85 additions and 85 deletions

View File

@@ -131,16 +131,16 @@ namespace OpenSim.Region.ClientStack
private RezObject handler007 = null; //OnRezObject;
private GenericCall4 handler008 = null; //OnDeRezObject;
private ModifyTerrain handler009 = null;
private Action<IClientAPI> handler010 = null; //OnRegionHandShakeReply;
private GenericCall2 handler011 = null; //OnRequestWearables;
private Action<IClientAPI> handler012 = null; //OnRequestAvatarsData;
private SetAppearance handler013 = null; //OnSetAppearance;
private AvatarNowWearing handler014 = null; //OnAvatarNowWearing;
private RezSingleAttachmentFromInv handler015 = null; //OnRezSingleAttachmentFromInv;
private ObjectAttach handler016 = null; //OnObjectAttach;
private SetAlwaysRun handler017 = null; //OnSetAlwaysRun;
private GenericCall2 handler018 = null; //OnCompleteMovementToRegion;
private UpdateAgent handler019 = null; //OnAgentUpdate;
private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
private SetAppearance handlerSetAppearance = null; //OnSetAppearance;
private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing;
private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv;
private ObjectAttach handlerObjectAttach = null; //OnObjectAttach;
private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun;
private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion;
private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate;
private StartAnim handlerStartAnim = null;
private StopAnim handlerStopAnim = null;
private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit;
@@ -3042,27 +3042,27 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.RegionHandshakeReply:
handler010 = OnRegionHandShakeReply;
if (handler010 != null)
handlerRegionHandShakeReply = OnRegionHandShakeReply;
if (handlerRegionHandShakeReply != null)
{
handler010(this);
handlerRegionHandShakeReply(this);
}
break;
case PacketType.AgentWearablesRequest:
handler011 = OnRequestWearables;
handlerRequestWearables = OnRequestWearables;
if (handler011 != null)
if (handlerRequestWearables != null)
{
handler011();
handlerRequestWearables();
}
handler012 = OnRequestAvatarsData;
handlerRequestAvatarsData = OnRequestAvatarsData;
if (handler012 != null)
if (handlerRequestAvatarsData != null)
{
handler012(this);
handlerRequestAvatarsData(this);
}
@@ -3070,10 +3070,10 @@ namespace OpenSim.Region.ClientStack
case PacketType.AgentSetAppearance:
AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
handler013 = OnSetAppearance;
if (handler013 != null)
handlerSetAppearance = OnSetAppearance;
if (handlerSetAppearance != null)
{
handler013(appear.ObjectData.TextureEntry, appear.VisualParam);
handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
}
break;
@@ -3090,10 +3090,10 @@ namespace OpenSim.Region.ClientStack
wearingArgs.NowWearing.Add(wearable);
}
handler014 = OnAvatarNowWearing;
if (handler014 != null)
handlerAvatarNowWearing = OnAvatarNowWearing;
if (handlerAvatarNowWearing != null)
{
handler014(this, wearingArgs);
handlerAvatarNowWearing(this, wearingArgs);
}
@@ -3101,11 +3101,11 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.RezSingleAttachmentFromInv:
handler015 = OnRezSingleAttachmentFromInv;
if (handler015 != null)
handlerRezSingleAttachment = OnRezSingleAttachmentFromInv;
if (handlerRezSingleAttachment != null)
{
RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack;
handler015(this, rez.ObjectData.ItemID,
handlerRezSingleAttachment(this, rez.ObjectData.ItemID,
rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask);
}
@@ -3117,11 +3117,11 @@ namespace OpenSim.Region.ClientStack
{
ObjectAttachPacket att = (ObjectAttachPacket)Pack;
handler016 = OnObjectAttach;
handlerObjectAttach = OnObjectAttach;
if (handler016 != null)
if (handlerObjectAttach != null)
{
handler016(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation);
handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation);
}
}
@@ -3129,21 +3129,21 @@ namespace OpenSim.Region.ClientStack
case PacketType.SetAlwaysRun:
SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack;
handler017 = OnSetAlwaysRun;
if (handler017 != null)
handler017(this, run.AgentData.AlwaysRun);
handlerSetAlwaysRun = OnSetAlwaysRun;
if (handlerSetAlwaysRun != null)
handlerSetAlwaysRun(this, run.AgentData.AlwaysRun);
break;
case PacketType.CompleteAgentMovement:
handler018 = OnCompleteMovementToRegion;
if (handler018 != null)
handlerCompleteMovementToRegion = OnCompleteMovementToRegion;
if (handlerCompleteMovementToRegion != null)
{
handler018();
handlerCompleteMovementToRegion();
}
handler018 = null;
handlerCompleteMovementToRegion = null;
break;
case PacketType.AgentUpdate:
@@ -3151,11 +3151,11 @@ namespace OpenSim.Region.ClientStack
{
AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack;
handler019 = OnAgentUpdate;
if (handler019 != null)
handlerAgentUpdate = OnAgentUpdate;
if (handlerAgentUpdate != null)
OnAgentUpdate(this, agenUpdate);
handler019 = null;
handlerAgentUpdate = null;
//agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa);
}
break;