Update names of handler010 through handler019

to more appropriate names consistent with use.
This commit is contained in:
Charles Krinke
2008-03-02 20:29:59 +00:00
parent 9991955014
commit 30ebd15926
3 changed files with 85 additions and 85 deletions

View File

@@ -173,15 +173,15 @@ namespace OpenSim.Region.Environment.Scenes
private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
private OnBackupDelegate handler009 = null; //OnBackup;
private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate;
private MoneyTransferEvent handler011 = null; //OnMoneyTransfer;
private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd;
private OnShutdownDelegate handler013 = null; //OnShutdown;
private ObjectGrabDelegate handler014 = null; //OnObjectGrab;
private NewRezScript handler015 = null; //OnRezScript;
private RemoveScript handler016 = null; //OnRemoveScript;
private SceneGroupMoved handler017 = null; //OnSceneGroupMove;
private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab;
private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
private NewRezScript handlerRezScript = null; //OnRezScript;
private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab;
private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
@@ -261,83 +261,83 @@ namespace OpenSim.Region.Environment.Scenes
public void TriggerParcelPrimCountUpdate()
{
handler010 = OnParcelPrimCountUpdate;
if (handler010 != null)
handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
if (handlerParcelPrimCountUpdate != null)
{
handler010();
handlerParcelPrimCountUpdate();
}
}
public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
{
handler011 = OnMoneyTransfer;
if (handler011 != null)
handlerMoneyTransfer = OnMoneyTransfer;
if (handlerMoneyTransfer != null)
{
handler011(sender, e);
handlerMoneyTransfer(sender, e);
}
}
public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
{
handler012 = OnParcelPrimCountAdd;
if (handler012 != null)
handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
if (handlerParcelPrimCountAdd != null)
{
handler012(obj);
handlerParcelPrimCountAdd(obj);
}
}
public void TriggerShutdown()
{
handler013 = OnShutdown;
if (handler013 != null)
handler013();
handlerShutdown = OnShutdown;
if (handlerShutdown != null)
handlerShutdown();
}
public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
{
handler014 = OnObjectGrab;
if (handler014 != null)
handlerObjectGrab = OnObjectGrab;
if (handlerObjectGrab != null)
{
handler014(localID, offsetPos, remoteClient);
handlerObjectGrab(localID, offsetPos, remoteClient);
}
}
public void TriggerRezScript(uint localID, LLUUID itemID, string script)
{
handler015 = OnRezScript;
if (handler015 != null)
handlerRezScript = OnRezScript;
if (handlerRezScript != null)
{
handler015(localID, itemID, script);
handlerRezScript(localID, itemID, script);
}
}
public void TriggerRemoveScript(uint localID, LLUUID itemID)
{
handler016 = OnRemoveScript;
if (handler016 != null)
handlerRemoveScript = OnRemoveScript;
if (handlerRemoveScript != null)
{
handler016(localID, itemID);
handlerRemoveScript(localID, itemID);
}
}
public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
{
handler017 = OnSceneGroupMove;
handlerSceneGroupMove = OnSceneGroupMove;
if (handler017 != null)
if (handlerSceneGroupMove != null)
{
return handler017(groupID, delta);
return handlerSceneGroupMove(groupID, delta);
}
return true;
}
public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
{
handler018 = OnSceneGroupGrab;
if (handler018 != null)
handlerSceneGroupGrab = OnSceneGroupGrab;
if (handlerSceneGroupGrab != null)
{
handler018(groupID, offset, userID);
handlerSceneGroupGrab(groupID, offset, userID);
}
}