mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 09:45:47 +08:00
Update names of handler010 through handler019
to more appropriate names consistent with use.
This commit is contained in:
@@ -173,15 +173,15 @@ namespace OpenSim.Region.Environment.Scenes
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private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
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private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
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private OnBackupDelegate handler009 = null; //OnBackup;
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private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate;
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private MoneyTransferEvent handler011 = null; //OnMoneyTransfer;
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private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd;
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private OnShutdownDelegate handler013 = null; //OnShutdown;
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private ObjectGrabDelegate handler014 = null; //OnObjectGrab;
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private NewRezScript handler015 = null; //OnRezScript;
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private RemoveScript handler016 = null; //OnRemoveScript;
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private SceneGroupMoved handler017 = null; //OnSceneGroupMove;
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private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab;
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private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
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private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
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private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
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private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
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private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
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private NewRezScript handlerRezScript = null; //OnRezScript;
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private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
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private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
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private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab;
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private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
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private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
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private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
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@@ -261,83 +261,83 @@ namespace OpenSim.Region.Environment.Scenes
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public void TriggerParcelPrimCountUpdate()
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{
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handler010 = OnParcelPrimCountUpdate;
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if (handler010 != null)
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handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
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if (handlerParcelPrimCountUpdate != null)
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{
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handler010();
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handlerParcelPrimCountUpdate();
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}
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}
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public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
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{
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handler011 = OnMoneyTransfer;
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if (handler011 != null)
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handlerMoneyTransfer = OnMoneyTransfer;
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if (handlerMoneyTransfer != null)
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{
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handler011(sender, e);
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handlerMoneyTransfer(sender, e);
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}
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}
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public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
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{
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handler012 = OnParcelPrimCountAdd;
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if (handler012 != null)
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handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
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if (handlerParcelPrimCountAdd != null)
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{
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handler012(obj);
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handlerParcelPrimCountAdd(obj);
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}
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}
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public void TriggerShutdown()
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{
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handler013 = OnShutdown;
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if (handler013 != null)
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handler013();
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handlerShutdown = OnShutdown;
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if (handlerShutdown != null)
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handlerShutdown();
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}
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public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
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{
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handler014 = OnObjectGrab;
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if (handler014 != null)
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handlerObjectGrab = OnObjectGrab;
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if (handlerObjectGrab != null)
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{
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handler014(localID, offsetPos, remoteClient);
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handlerObjectGrab(localID, offsetPos, remoteClient);
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}
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}
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public void TriggerRezScript(uint localID, LLUUID itemID, string script)
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{
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handler015 = OnRezScript;
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if (handler015 != null)
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handlerRezScript = OnRezScript;
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if (handlerRezScript != null)
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{
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handler015(localID, itemID, script);
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handlerRezScript(localID, itemID, script);
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}
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}
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public void TriggerRemoveScript(uint localID, LLUUID itemID)
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{
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handler016 = OnRemoveScript;
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if (handler016 != null)
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handlerRemoveScript = OnRemoveScript;
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if (handlerRemoveScript != null)
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{
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handler016(localID, itemID);
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handlerRemoveScript(localID, itemID);
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}
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}
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public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
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{
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handler017 = OnSceneGroupMove;
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handlerSceneGroupMove = OnSceneGroupMove;
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if (handler017 != null)
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if (handlerSceneGroupMove != null)
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{
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return handler017(groupID, delta);
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return handlerSceneGroupMove(groupID, delta);
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}
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return true;
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}
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public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
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{
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handler018 = OnSceneGroupGrab;
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if (handler018 != null)
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handlerSceneGroupGrab = OnSceneGroupGrab;
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if (handlerSceneGroupGrab != null)
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{
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handler018(groupID, offset, userID);
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handlerSceneGroupGrab(groupID, offset, userID);
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}
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}
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