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Make SceneManager.OnRegionsReadyStatusChange event available.
This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
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@@ -71,6 +71,14 @@ namespace OpenSim.Framework
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/// </summary>
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bool LoginsEnabled { get; set; }
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/// <summary>
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/// Is this region ready for use?
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/// </summary>
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/// <remarks>
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/// This does not mean that logins are enabled, merely that they can be.
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/// </remarks>
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bool Ready { get; set; }
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float TimeDilation { get; }
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bool AllowScriptCrossings { get; }
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