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Re-add the objectID field to the anim pack, that was deemed unneccessary
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
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@@ -393,7 +393,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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}
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public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId)
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public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
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{
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}
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