* Removed plenty more untagged console messages. Everything now has shiny groups. :)

This commit is contained in:
Adam Frisby
2007-10-22 22:37:39 +00:00
parent 3e5fcf90aa
commit 3143768468
8 changed files with 21 additions and 15 deletions

View File

@@ -100,7 +100,7 @@ namespace OpenSim.Region.ClientStack
// m_inventoryCache = inventoryCache;
m_authenticateSessionsHandler = authenSessions;
MainLog.Instance.Verbose("OpenSimClient.cs - Started up new client thread to handle incoming request");
MainLog.Instance.Verbose("CLIENT","Started up new client thread to handle incoming request");
cirpack = initialcirpack;
userEP = remoteEP;
@@ -224,7 +224,7 @@ namespace OpenSim.Region.ClientStack
protected virtual void ClientLoop()
{
MainLog.Instance.Verbose("OpenSimClient.cs:ClientLoop() - Entered loop");
MainLog.Instance.Verbose("CLIENT", "Entered loop");
while (true)
{
QueItem nextPacket = PacketQueue.Dequeue();
@@ -282,7 +282,7 @@ namespace OpenSim.Region.ClientStack
clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity);
clientPingTimer.Enabled = true;
MainLog.Instance.Verbose("OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene");
MainLog.Instance.Verbose("CLIENT","Adding viewer agent to scene");
this.m_scene.AddNewClient(this, true);
}
@@ -293,12 +293,12 @@ namespace OpenSim.Region.ClientStack
if (!sessionInfo.Authorised)
{
//session/circuit not authorised
MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString());
MainLog.Instance.Notice("CLIENT", "New user request denied to " + userEP.ToString());
ClientThread.Abort();
}
else
{
MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
MainLog.Instance.Notice("CLIENT", "Got authenticated connection from " + userEP.ToString());
//session is authorised
m_agentId = cirpack.CircuitCode.ID;
this.m_sessionId = cirpack.CircuitCode.SessionID;