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synced 2026-07-05 11:37:48 +08:00
* Added database and UserManagerBase glue for FriendsList management
* Don't forget to run prebuild
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@@ -46,9 +46,11 @@ namespace OpenSim.Framework.Data.SQLite
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/// Artificial constructor called upon plugin load
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/// </summary>
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private const string userSelect = "select * from users";
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private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b";
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private DataSet ds;
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private SqliteDataAdapter da;
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private SqliteDataAdapter daf;
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public void Initialise()
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{
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@@ -57,14 +59,29 @@ namespace OpenSim.Framework.Data.SQLite
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ds = new DataSet();
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da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
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daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn));
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lock (ds)
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{
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ds.Tables.Add(createUsersTable());
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ds.Tables.Add(createUserAgentsTable());
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ds.Tables.Add(createUserFriendsTable());
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setupUserCommands(da, conn);
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da.Fill(ds.Tables["users"]);
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setupUserFriendsCommands(daf, conn);
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try
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{
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daf.Fill(ds.Tables["userfriends"]);
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}
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catch (SqliteSyntaxException)
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{
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MainLog.Instance.Verbose("SQLITE", "userfriends table not found, creating.... ");
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InitDB(conn);
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daf.Fill(ds.Tables["userfriends"]);
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}
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}
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return;
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@@ -121,27 +138,120 @@ namespace OpenSim.Framework.Data.SQLite
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public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
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{
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//do stuff;
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MainLog.Instance.Verbose("FRIEND", "Stub AddNewUserFriend called");
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DataTable friends = ds.Tables["userfriends"];
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DataTable ua = ds.Tables["userfriends"];
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lock (ds)
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{
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DataRow row = friends.NewRow();
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fillFriendRow(row, friendlistowner,friend,perms);
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friends.Rows.Add(row);
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row = friends.NewRow();
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fillFriendRow(row, friend, friendlistowner, perms);
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friends.Rows.Add(row);
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MainLog.Instance.Verbose("SQLITE",
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"Adding Friend: " + ds.Tables["userfriends"].Rows.Count + " friends stored");
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// save changes off to disk
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daf.Update(ds, "userfriends");
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}
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}
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public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
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{
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DataTable ua = ds.Tables["userfriends"];
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string select = "a.ownernID '" + friendlistowner.UUID.ToString() + "' and b.friendID ='" + friend.UUID.ToString() + "';";
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lock (ds)
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{
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DataRow[] rows = ds.Tables["userfriends"].Select(select);
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if ( rows != null)
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{
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if (rows.Length > 0)
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{
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for (int i = 0; i < rows.Length; i++)
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{
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FriendListItem user = new FriendListItem();
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DataRow row = rows[i];
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row.Delete();
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}
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daf.Update(ds, "userfriends");
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}
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}
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}
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MainLog.Instance.Verbose("FRIEND", "Stub RemoveUserFriend called");
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}
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public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
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{
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DataTable ua = ds.Tables["userfriends"];
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string select = "a.ownernID '" + friendlistowner.UUID.ToString() + "' and b.friendID ='" + friend.UUID.ToString() + "';";
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lock (ds)
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{
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DataRow[] rows = ds.Tables["userfriends"].Select(select);
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if ( rows != null)
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{
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if (rows.Length > 0)
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{
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for (int i = 0; i < rows.Length; i++)
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{
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FriendListItem user = new FriendListItem();
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DataRow row = rows[i];
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row["friendPerms"] = Convert.ToInt32(perms);
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}
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daf.Update(ds, "userfriends");
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}
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}
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}
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MainLog.Instance.Verbose("FRIEND", "Stub UpdateUserFriendPerms called");
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}
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public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
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{
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MainLog.Instance.Verbose("FRIEND", "Stub GetUserFriendList called");
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return new List<FriendListItem>();
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List<FriendListItem> returnlist = new List<FriendListItem>();
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string select = "ownerID = '" + friendlistowner.UUID.ToString() + "' and fownerID = friendID and ffriendID = ownerID";
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lock (ds)
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{
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DataRow[] rows = ds.Tables["userfriends"].Select(select);
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if (rows.Length > 0)
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{
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for (int i = 0; i < rows.Length; i++)
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{
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FriendListItem user = new FriendListItem();
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DataRow row = rows[i];
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user.FriendListOwner = new LLUUID((string)row[0]);
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user.Friend = new LLUUID((string)row[1]);
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user.FriendPerms = Convert.ToUInt32(row[2]);
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user.FriendListOwnerPerms = Convert.ToUInt32(row[3]);
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returnlist.Add(user);
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}
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}
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}
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return returnlist;
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}
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#endregion
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public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
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{
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MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
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}
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public void LogOffUser(LLUUID avatarid)
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{
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MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
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}
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public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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{
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List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();
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@@ -441,6 +551,19 @@ namespace OpenSim.Framework.Data.SQLite
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return ua;
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}
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private DataTable createUserFriendsTable()
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{
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DataTable ua = new DataTable("userfriends");
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// table contains user <----> user relationship with perms
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createCol(ua, "ownerID", typeof(String));
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createCol(ua, "friendID", typeof(String));
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createCol(ua, "friendPerms", typeof(Int32));
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createCol(ua, "ownerPerms", typeof(Int32));
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createCol(ua, "datetimestamp", typeof(Int32));
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return ua;
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}
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/***********************************************************************
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*
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* Convert between ADO.NET <=> OpenSim Objects
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@@ -448,7 +571,7 @@ namespace OpenSim.Framework.Data.SQLite
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* These should be database independant
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*
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**********************************************************************/
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private UserProfileData buildUserProfile(DataRow row)
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{
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// TODO: this doesn't work yet because something more
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@@ -487,6 +610,20 @@ namespace OpenSim.Framework.Data.SQLite
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return user;
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}
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private void fillFriendRow(DataRow row, LLUUID ownerID, LLUUID friendID, uint perms)
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{
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row["ownerID"] = ownerID.UUID.ToString();
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row["friendID"] = friendID.UUID.ToString();
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row["friendPerms"] = perms;
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foreach (DataColumn col in ds.Tables["userfriends"].Columns)
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{
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if (row[col] == null)
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{
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row[col] = "";
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}
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}
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}
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private void fillUserRow(DataRow row, UserProfileData user)
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{
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row["UUID"] = Util.ToRawUuidString(user.UUID);
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@@ -592,23 +729,68 @@ namespace OpenSim.Framework.Data.SQLite
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da.DeleteCommand = delete;
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}
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private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn)
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{
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daf.InsertCommand = createInsertCommand("userfriends", ds.Tables["userfriends"]);
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daf.InsertCommand.Connection = conn;
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daf.UpdateCommand = createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]);
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daf.UpdateCommand.Connection = conn;
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SqliteCommand delete = new SqliteCommand("delete from users where ownerID=:ownerID and friendID=:friendID");
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delete.Parameters.Add(createSqliteParameter("ownerID", typeof(String)));
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delete.Parameters.Add(createSqliteParameter("friendID", typeof(String)));
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delete.Connection = conn;
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daf.DeleteCommand = delete;
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}
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private void InitDB(SqliteConnection conn)
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{
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string createUsers = defineTable(createUsersTable());
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string createFriends = defineTable(createUserFriendsTable());
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SqliteCommand pcmd = new SqliteCommand(createUsers, conn);
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SqliteCommand fcmd = new SqliteCommand(createFriends, conn);
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conn.Open();
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pcmd.ExecuteNonQuery();
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try
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{
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pcmd.ExecuteNonQuery();
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}
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catch (System.Exception)
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{
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MainLog.Instance.Verbose("USERS", "users table already exists");
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}
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try
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{
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fcmd.ExecuteNonQuery();
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}
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catch (System.Exception)
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{
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MainLog.Instance.Verbose("USERS", "userfriends table already exists");
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}
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conn.Close();
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}
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private bool TestTables(SqliteConnection conn)
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{
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SqliteCommand cmd = new SqliteCommand(userSelect, conn);
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SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn);
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SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);
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SqliteDataAdapter fDa = new SqliteDataAdapter(cmd);
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DataSet tmpDS = new DataSet();
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DataSet tmpDS2 = new DataSet();
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try
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{
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pDa.Fill(tmpDS, "users");
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fDa.Fill(tmpDS2, "userfriends");
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}
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catch (SqliteSyntaxException)
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{
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