starting to add bits and pieces to physics prims that we will eventually need for collisions. not hooked in yet.

This commit is contained in:
Brian McBee
2007-08-18 23:05:02 +00:00
parent 1ae73931da
commit 318376707d
4 changed files with 33 additions and 11 deletions

View File

@@ -90,7 +90,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
}
public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size)
public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation)
{
return null;
}