force Yengine scripts recompile

This commit is contained in:
UbitUmarov
2020-06-02 22:18:28 +01:00
parent 06bdfc48d0
commit 3188db7041
3 changed files with 5 additions and 3 deletions

View File

@@ -66,7 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
{
public static readonly string OBJECT_CODE_MAGIC = "YObjectCode";
// reserve positive version values for original xmr
public static int COMPILED_VERSION_VALUE = -5; // decremented when compiler or object file changes
public static int COMPILED_VERSION_VALUE = -6; // decremented when compiler or object file changes
public static readonly int CALL_FRAME_MEMUSE = 64;
public static readonly int STRING_LEN_TO_MEMUSE = 2;