dont change camera on crossings

This commit is contained in:
UbitUmarov
2015-08-31 14:21:50 +01:00
parent 4905c74ddf
commit 31a50a73cb

View File

@@ -1198,9 +1198,6 @@ no information to check this
}
AbsolutePosition = pos;
// reset camera to avatar pos
CameraPosition = pos;
if (m_teleportFlags == TeleportFlags.Default)
{
Vector3 vel = Velocity;
@@ -1209,8 +1206,11 @@ no information to check this
PhysicsActor.SetMomentum(vel);
}
else
{
AddToPhysicalScene(isFlying);
// reset camera to avatar pos
CameraPosition = pos;
}
if (ForceFly)
{