Reverted my changes to jhurliman's packet stack since it currently causes more problems than it resolves. The stack DOES need a rework particularly with regards to priorities, but this is not it.

This commit is contained in:
CasperW
2009-12-20 16:18:43 +01:00
parent 6dbe25360e
commit 31bf25d05e
3 changed files with 6 additions and 132 deletions

View File

@@ -28,7 +28,6 @@
using System;
using OpenSim.Framework;
using OpenMetaverse;
using OpenMetaverse.Packets;
namespace OpenSim.Region.ClientStack.LindenUDP
{
@@ -53,8 +52,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public int TickCount;
/// <summary>Category this packet belongs to</summary>
public ThrottleOutPacketType Category;
/// <summary>The type of packet so its delivery method can be determined</summary>
public PacketType Type;
/// <summary>
/// Default constructor
/// </summary>