* Cleaning up code, making it conform to OpenSim standards.

This commit is contained in:
Adam Frisby
2008-05-06 04:56:48 +00:00
parent add13276a9
commit 31cd162d34
12 changed files with 215 additions and 259 deletions

View File

@@ -1426,7 +1426,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
}
else
{
ILandObject obj = avatar.Scene.LandChannel.getLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
if ((obj.landData.landFlags & (uint)Parcel.ParcelFlags.AllowDamage) != 0)
{
avatar.Invulnerable = false;