* Cleaning up code, making it conform to OpenSim standards.

This commit is contained in:
Adam Frisby
2008-05-06 04:56:48 +00:00
parent add13276a9
commit 31cd162d34
12 changed files with 215 additions and 259 deletions

View File

@@ -106,7 +106,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
public void osAddToLandPassList(Key avatar, float hours)
{
Vector myPosition = Task.AbsolutePosition;
ILandObject myParcel = Scene.LandChannel.getLandObject(myPosition.X, myPosition.Y);
ILandObject myParcel = Scene.LandChannel.GetLandObject(myPosition.X, myPosition.Y);
if (myParcel == null)
{
//Dont do anything!