mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 08:06:27 +08:00
* Extended our semi-stupid implementation of in world object permissions to show a user's client that it can't edit a prim if it doesn't have permission.
* Permissions is due for a big revamp. The current way it's done is a hack at best.
This commit is contained in:
@@ -98,7 +98,7 @@ namespace SimpleApp
|
||||
m_moduleLoader = new ModuleLoader(m_log, m_config);
|
||||
m_moduleLoader.LoadDefaultSharedModules();
|
||||
|
||||
Scene scene = SetupScene(regionInfo, out udpServer);
|
||||
Scene scene = SetupScene(regionInfo, out udpServer, false);
|
||||
|
||||
m_moduleLoader.InitialiseSharedModules(scene);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user