Merge branch 'master' into diva-textures

This commit is contained in:
Melanie
2009-10-02 08:23:38 +01:00
356 changed files with 8423 additions and 5997 deletions

View File

@@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler);
// Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second.
// Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second.
ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings;
@@ -419,7 +419,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue();
SendQueue.Enqueue(qpack);
SendQueue.Enqueue(qpack);
TotalThrottle.AddBytes(qpack.Length);
ResendThrottle.AddBytes(qpack.Length);
@@ -491,7 +491,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue();
SendQueue.Enqueue(qpack);
SendQueue.Enqueue(qpack);
TotalThrottle.AddBytes(qpack.Length);
TextureThrottle.AddBytes(qpack.Length);
qchanged = true;