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* Ooops, attachments now teleport/cross region borders along with your avatar. Those dastardly objects stick to you.
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@@ -1300,6 +1300,13 @@ namespace OpenSim.Region.Environment.Scenes
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public void SetAttachmentPoint(uint AttachmentPoint)
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{
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m_attachmentPoint = AttachmentPoint;
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// save the attachment point.
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//if (AttachmentPoint != 0)
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//{
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m_shape.State = (byte)AttachmentPoint;
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//}
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}
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/// <summary>
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///
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