diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index b2b0002383..ec37836ef2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1886,7 +1886,7 @@ namespace OpenSim.Region.Framework.Scenes return Vector3.Zero; } - public void moveToTarget(Vector3 target, float tau) + public void MoveToTarget(Vector3 target, float tau) { if (IsAttachment) { @@ -1908,7 +1908,7 @@ namespace OpenSim.Region.Framework.Scenes } } - public void stopMoveToTarget() + public void StopMoveToTarget() { if (IsAttachment) { diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index fb1372f8a6..c318e53b44 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -2229,7 +2229,7 @@ namespace OpenSim.Region.Framework.Scenes { if (tau > 0) { - ParentGroup.moveToTarget(target, tau); + ParentGroup.MoveToTarget(target, tau); } else { @@ -3279,7 +3279,7 @@ namespace OpenSim.Region.Framework.Scenes public void StopMoveToTarget() { - ParentGroup.stopMoveToTarget(); + ParentGroup.StopMoveToTarget(); } public void StoreUndoState()