mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 17:55:48 +08:00
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the 'root' part.
This commit is contained in:
@@ -1127,7 +1127,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public UUID GetPartsFullID(uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
return part.UUID;
|
||||
@@ -1143,7 +1143,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
}
|
||||
else
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localId);
|
||||
SceneObjectPart part = GetPart(localId);
|
||||
OnGrabPart(part, offsetPos, remoteClient);
|
||||
}
|
||||
}
|
||||
@@ -1904,8 +1904,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// Get a part with a given UUID
|
||||
/// </summary>
|
||||
/// <param name="primID"></param>
|
||||
/// <returns>null if a child part with the primID was not found</returns>
|
||||
public SceneObjectPart GetChildPart(UUID primID)
|
||||
/// <returns>null if a part with the primID was not found</returns>
|
||||
public SceneObjectPart GetPart(UUID primID)
|
||||
{
|
||||
SceneObjectPart childPart;
|
||||
m_parts.TryGetValue(primID, out childPart);
|
||||
@@ -1916,8 +1916,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// Get a part with a given local ID
|
||||
/// </summary>
|
||||
/// <param name="localID"></param>
|
||||
/// <returns>null if a child part with the local ID was not found</returns>
|
||||
public SceneObjectPart GetChildPart(uint localID)
|
||||
/// <returns>null if a part with the local ID was not found</returns>
|
||||
public SceneObjectPart GetPart(uint localID)
|
||||
{
|
||||
SceneObjectPart[] parts = m_parts.GetArray();
|
||||
for (int i = 0; i < parts.Length; i++)
|
||||
@@ -2035,7 +2035,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <returns>The object group of the newly delinked prim. Null if part could not be found</returns>
|
||||
public SceneObjectGroup DelinkFromGroup(uint partID, bool sendEvents)
|
||||
{
|
||||
SceneObjectPart linkPart = GetChildPart(partID);
|
||||
SceneObjectPart linkPart = GetPart(partID);
|
||||
|
||||
if (linkPart != null)
|
||||
{
|
||||
@@ -2326,7 +2326,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="localID"></param>
|
||||
public void SetPartName(string name, uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
part.Name = name;
|
||||
@@ -2335,7 +2335,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public void SetPartDescription(string des, uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
part.Description = des;
|
||||
@@ -2344,7 +2344,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public void SetPartText(string text, uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
part.SetText(text);
|
||||
@@ -2353,7 +2353,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public void SetPartText(string text, UUID partID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(partID);
|
||||
SceneObjectPart part = GetPart(partID);
|
||||
if (part != null)
|
||||
{
|
||||
part.SetText(text);
|
||||
@@ -2362,7 +2362,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public string GetPartName(uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
return part.Name;
|
||||
@@ -2372,7 +2372,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public string GetPartDescription(uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
return part.Description;
|
||||
@@ -2390,7 +2390,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="SetVolumeDetect"></param>
|
||||
public void UpdatePrimFlags(uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, bool SetVolumeDetect)
|
||||
{
|
||||
SceneObjectPart selectionPart = GetChildPart(localID);
|
||||
SceneObjectPart selectionPart = GetPart(localID);
|
||||
|
||||
if (SetTemporary && Scene != null)
|
||||
{
|
||||
@@ -2427,7 +2427,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public void UpdateExtraParam(uint localID, ushort type, bool inUse, byte[] data)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
part.UpdateExtraParam(type, inUse, data);
|
||||
@@ -2441,7 +2441,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="textureEntry"></param>
|
||||
public void UpdateTextureEntry(uint localID, byte[] textureEntry)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
part.UpdateTextureEntry(textureEntry);
|
||||
@@ -2473,7 +2473,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="shapeBlock"></param>
|
||||
public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock, uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
part.UpdateShape(shapeBlock);
|
||||
@@ -2685,7 +2685,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="localID"></param>
|
||||
public void UpdateSinglePosition(Vector3 pos, uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
|
||||
// SceneObjectPart[] parts = m_parts.GetArray();
|
||||
// for (int i = 0; i < parts.Length; i++)
|
||||
@@ -2824,7 +2824,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="localID"></param>
|
||||
public void UpdateSingleRotation(Quaternion rot, uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
|
||||
SceneObjectPart[] parts = m_parts.GetArray();
|
||||
for (int i = 0; i < parts.Length; i++)
|
||||
@@ -2853,7 +2853,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="localID"></param>
|
||||
public void UpdateSingleRotation(Quaternion rot, Vector3 pos, uint localID)
|
||||
{
|
||||
SceneObjectPart part = GetChildPart(localID);
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
if (part != null)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
|
||||
Reference in New Issue
Block a user