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* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()
* Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
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@@ -791,7 +791,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="map">heightmap</param>
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public virtual void SendLayerData(float[] map)
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{
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ThreadPool.UnsafeQueueUserWorkItem(DoSendLayerData, map);
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Util.FireAndForget(DoSendLayerData, map);
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}
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/// <summary>
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@@ -931,7 +931,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="windSpeeds">16x16 array of wind speeds</param>
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public virtual void SendWindData(Vector2[] windSpeeds)
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{
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ThreadPool.UnsafeQueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds);
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Util.FireAndForget(DoSendWindData, windSpeeds);
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}
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/// <summary>
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@@ -940,7 +940,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="windSpeeds">16x16 array of cloud densities</param>
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public virtual void SendCloudData(float[] cloudDensity)
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{
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ThreadPool.UnsafeQueueUserWorkItem(new WaitCallback(DoSendCloudData), (object)cloudDensity);
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Util.FireAndForget(DoSendCloudData, cloudDensity);
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}
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/// <summary>
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