* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()

* Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
This commit is contained in:
John Hurliman
2009-10-21 23:03:18 -07:00
parent 6492640e72
commit 32ccd5bb40
9 changed files with 79 additions and 36 deletions

View File

@@ -1095,7 +1095,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
// The reason is so we don't cause the thread to freeze waiting
// for the 1 second it costs to start a thread manually.
if (!threadrunning)
ThreadPool.UnsafeQueueUserWorkItem(this.StartThread, null);
Util.FireAndForget(this.StartThread);
lock (m_rootAgents)
{