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Merge branch 'justincc-master'
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@@ -1902,6 +1902,8 @@ namespace OpenSim.Region.Framework.Scenes
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ControllingClient.SendAgentTerseUpdate(this);
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PhysicsActor actor = PhysicsActor;
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// This will be the case if the agent is sitting on the groudn or on an object.
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if (actor == null)
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{
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SendControlsToScripts(flagsForScripts);
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