This hopefully fixes all issues with online/offline notifications across grids. http://opensimulator.org/mantis/view.php?id=5528

This commit is contained in:
Diva Canto
2011-06-07 19:36:04 -07:00
parent 02b40670be
commit 3307db5d4a
6 changed files with 99 additions and 16 deletions

View File

@@ -830,10 +830,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
public bool LocalStatusNotification(UUID userID, UUID friendID, bool online)
{
m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online);
IClientAPI friendClient = LocateClientObject(friendID);
if (friendClient != null)
{
//m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online);
// the friend in this sim as root agent
if (online)
friendClient.SendAgentOnline(new UUID[] { userID });