Thank you, mpallari, for a patch that increses efficiency by combining

avatar updates into a single packet.
Applied with changes.
Fixes Mantis #3136
This commit is contained in:
Melanie Thielker
2009-04-30 11:58:23 +00:00
parent 8944ab910c
commit 334738fca9
8 changed files with 70 additions and 19 deletions

View File

@@ -1001,7 +1001,7 @@ namespace OpenSim.Client.MXP.ClientStack
MXPSendAvatarData(firstName + " " + lastName, ownerID, UUID.Zero, avatarID, avatarLocalID, position, rotation);
}
public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation)
public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation, UUID uuid)
{
MovementEventMessage me = new MovementEventMessage();
me.ObjectIndex = localID;