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Thank you, mpallari, for a patch that increses efficiency by combining
avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
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@@ -1001,7 +1001,7 @@ namespace OpenSim.Client.MXP.ClientStack
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MXPSendAvatarData(firstName + " " + lastName, ownerID, UUID.Zero, avatarID, avatarLocalID, position, rotation);
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}
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public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation)
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public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation, UUID uuid)
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{
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MovementEventMessage me = new MovementEventMessage();
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me.ObjectIndex = localID;
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