* This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage.

This commit is contained in:
teravus
2013-06-12 18:13:00 -05:00
parent 824a4b4808
commit 3357300362
3 changed files with 8 additions and 4 deletions

View File

@@ -732,11 +732,12 @@ namespace OpenSim.Data.SQLite
}
SceneObjectGroup group = new SceneObjectGroup(prim);
if (prim.KeyframeMotion != null)
prim.KeyframeMotion.UpdateSceneObject(group);
createdObjects.Add(group.UUID, group);
retvals.Add(group);
LoadItems(prim);
}
}
catch (Exception e)