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remove terraindata abstraction layer, since we only have heightmap type
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@@ -736,7 +736,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
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get
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{
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SceneObjectPart sop = m_scene.GetSceneObjectPart(m_objectID);
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if (sop == null)
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if (sop == null || sop.DynAttrs == null)
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{
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// This is bad
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return null;
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