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refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
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@@ -120,8 +120,7 @@ namespace OpenSim.Region.Framework.Scenes
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// We deal with the possibility that two updates occur at
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// the same unix time at the update point itself.
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if ((update.LastFullUpdateTime < part.TimeStampFull) ||
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part.IsAttachment)
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if ((update.LastFullUpdateTime < part.TimeStampFull) || part.ParentGroup.IsAttachment)
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{
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// m_log.DebugFormat(
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// "[SCENE PRESENCE]: Fully updating prim {0}, {1} - part timestamp {2}",
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