mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 20:55:43 +08:00
* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromXml2()
This commit is contained in:
@@ -79,7 +79,12 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
private int m_timePhase = 24;
|
||||
|
||||
private readonly Mutex updateLock;
|
||||
|
||||
/// <summary>
|
||||
/// Are we applying physics to any of the prims in this scene?
|
||||
/// </summary>
|
||||
public bool m_physicalPrim;
|
||||
|
||||
public bool m_seeIntoRegionFromNeighbor;
|
||||
public int MaxUndoCount = 5;
|
||||
private int m_RestartTimerCounter;
|
||||
|
||||
Reference in New Issue
Block a user