Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins.

This commit is contained in:
Charles Krinke
2007-10-31 04:18:34 +00:00
parent 98b238cf6b
commit 33d6222e8d
7 changed files with 182 additions and 45 deletions

View File

@@ -177,6 +177,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
private PhysicsVector _velocity;
private PhysicsVector _acceleration;
private bool flying;
private bool iscolliding;
public BasicActor()
{
@@ -191,6 +192,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
set { flying = value; }
}
public override bool IsColliding
{
get { return iscolliding; }
set { iscolliding = value; }
}
public override PhysicsVector Position
{
get { return _position; }
@@ -239,4 +246,4 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
{
}
}
}
}