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Add support for the new display name related functions in LSL. This does not
implement the display names functionality as such, but it allows scripts that are display name aware to function as if the display name were implemented and set to the avatar name.
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@@ -209,6 +209,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llInstantMessage(string user, string message);
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LSL_String llIntegerToBase64(int number);
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LSL_String llKey2Name(string id);
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LSL_String llGetUsername(string id);
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LSL_String llRequestUsername(string id);
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LSL_String llGetDisplayName(string id);
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LSL_String llRequestDisplayName(string id);
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void llLinkParticleSystem(int linknum, LSL_List rules);
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LSL_String llList2CSV(LSL_List src);
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LSL_Float llList2Float(LSL_List src, int index);
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