* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context

* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
This commit is contained in:
John Hurliman
2010-03-15 14:17:17 -07:00
parent 5beb08be31
commit 33f5d0d1e9
7 changed files with 47 additions and 33 deletions

View File

@@ -642,7 +642,7 @@ namespace Flotsam.RegionModules.AssetCache
{
UuidGatherer gatherer = new UuidGatherer(m_AssetService);
Dictionary<UUID, int> assets = new Dictionary<UUID, int>();
Dictionary<UUID, AssetType> assets = new Dictionary<UUID, AssetType>();
foreach (Scene s in m_Scenes)
{
StampRegionStatusFile(s.RegionInfo.RegionID);