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* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
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@@ -642,7 +642,7 @@ namespace Flotsam.RegionModules.AssetCache
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{
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UuidGatherer gatherer = new UuidGatherer(m_AssetService);
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Dictionary<UUID, int> assets = new Dictionary<UUID, int>();
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Dictionary<UUID, AssetType> assets = new Dictionary<UUID, AssetType>();
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foreach (Scene s in m_Scenes)
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{
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StampRegionStatusFile(s.RegionInfo.RegionID);
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