mirror of
https://github.com/opensim/opensim.git
synced 2026-08-09 18:55:58 +08:00
do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory)
This commit is contained in:
@@ -183,7 +183,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
addFromAllowedDrop = (part.ParentGroup.RootPart.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) != 0;
|
||||
|
||||
part.Inventory.AddInventoryItem(taskItem, addFromAllowedDrop);
|
||||
part.ParentGroup.AggregatePerms();
|
||||
part.ParentGroup.InvalidateEffectivePerms();
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user