mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 20:55:43 +08:00
Merge branch 'master' into careminster-presence-refactor
Also prevent god takes from ending up in Lost and Found
This commit is contained in:
@@ -43,44 +43,51 @@ namespace OpenSim.Services.AssetService
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected static AssetService m_RootInstance;
|
||||
|
||||
public AssetService(IConfigSource config) : base(config)
|
||||
{
|
||||
MainConsole.Instance.Commands.AddCommand("kfs", false,
|
||||
"show digest",
|
||||
"show digest <ID>",
|
||||
"Show asset digest", HandleShowDigest);
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand("kfs", false,
|
||||
"delete asset",
|
||||
"delete asset <ID>",
|
||||
"Delete asset from database", HandleDeleteAsset);
|
||||
|
||||
if (m_AssetLoader != null)
|
||||
if (m_RootInstance == null)
|
||||
{
|
||||
IConfig assetConfig = config.Configs["AssetService"];
|
||||
if (assetConfig == null)
|
||||
throw new Exception("No AssetService configuration");
|
||||
m_RootInstance = this;
|
||||
|
||||
string loaderArgs = assetConfig.GetString("AssetLoaderArgs",
|
||||
String.Empty);
|
||||
MainConsole.Instance.Commands.AddCommand("kfs", false,
|
||||
"show digest",
|
||||
"show digest <ID>",
|
||||
"Show asset digest", HandleShowDigest);
|
||||
|
||||
bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true);
|
||||
MainConsole.Instance.Commands.AddCommand("kfs", false,
|
||||
"delete asset",
|
||||
"delete asset <ID>",
|
||||
"Delete asset from database", HandleDeleteAsset);
|
||||
|
||||
if (assetLoaderEnabled)
|
||||
if (m_AssetLoader != null)
|
||||
{
|
||||
m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs);
|
||||
m_AssetLoader.ForEachDefaultXmlAsset(loaderArgs,
|
||||
delegate(AssetBase a)
|
||||
{
|
||||
Store(a);
|
||||
});
|
||||
IConfig assetConfig = config.Configs["AssetService"];
|
||||
if (assetConfig == null)
|
||||
throw new Exception("No AssetService configuration");
|
||||
|
||||
string loaderArgs = assetConfig.GetString("AssetLoaderArgs",
|
||||
String.Empty);
|
||||
|
||||
bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true);
|
||||
|
||||
if (assetLoaderEnabled)
|
||||
{
|
||||
m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs);
|
||||
m_AssetLoader.ForEachDefaultXmlAsset(loaderArgs,
|
||||
delegate(AssetBase a)
|
||||
{
|
||||
Store(a);
|
||||
});
|
||||
}
|
||||
|
||||
m_log.Info("[ASSET SERVICE]: Local asset service enabled");
|
||||
}
|
||||
|
||||
m_log.Info("[ASSET SERVICE]: Local asset service enabled");
|
||||
}
|
||||
}
|
||||
|
||||
public AssetBase Get(string id)
|
||||
public virtual AssetBase Get(string id)
|
||||
{
|
||||
UUID assetID;
|
||||
|
||||
@@ -93,12 +100,12 @@ namespace OpenSim.Services.AssetService
|
||||
return m_Database.GetAsset(assetID);
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
public virtual AssetBase GetCached(string id)
|
||||
{
|
||||
return Get(id);
|
||||
}
|
||||
|
||||
public AssetMetadata GetMetadata(string id)
|
||||
public virtual AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
UUID assetID;
|
||||
|
||||
@@ -112,7 +119,7 @@ namespace OpenSim.Services.AssetService
|
||||
return null;
|
||||
}
|
||||
|
||||
public byte[] GetData(string id)
|
||||
public virtual byte[] GetData(string id)
|
||||
{
|
||||
UUID assetID;
|
||||
|
||||
@@ -123,7 +130,7 @@ namespace OpenSim.Services.AssetService
|
||||
return asset.Data;
|
||||
}
|
||||
|
||||
public bool Get(string id, Object sender, AssetRetrieved handler)
|
||||
public virtual bool Get(string id, Object sender, AssetRetrieved handler)
|
||||
{
|
||||
//m_log.DebugFormat("[AssetService]: Get asset async {0}", id);
|
||||
|
||||
@@ -141,7 +148,7 @@ namespace OpenSim.Services.AssetService
|
||||
return true;
|
||||
}
|
||||
|
||||
public string Store(AssetBase asset)
|
||||
public virtual string Store(AssetBase asset)
|
||||
{
|
||||
//m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID);
|
||||
if (!m_Database.StoreAsset(asset))
|
||||
@@ -157,7 +164,7 @@ namespace OpenSim.Services.AssetService
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Delete(string id)
|
||||
public virtual bool Delete(string id)
|
||||
{
|
||||
m_log.DebugFormat("[ASSET SERVICE]: Deleting asset {0}", id);
|
||||
UUID assetID;
|
||||
|
||||
Reference in New Issue
Block a user