mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
Imported the scripting changes, so now should be up to date with sugilite.
This commit is contained in:
@@ -86,16 +86,16 @@
|
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="IUserServices.cs">
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<Compile Include="CommunicationsManager.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IGridServices.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="CommunicationsManager.cs">
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<Compile Include="IInterRegionCommunications.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IInterRegionCommunications.cs">
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<Compile Include="IUserServices.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs">
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@@ -0,0 +1,47 @@
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<?xml version="1.0" ?>
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<project name="OpenSim.Framework.Communications" default="build">
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<target name="build">
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<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
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<mkdir dir="${project::get-base-directory()}/${build.dir}" />
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<copy todir="${project::get-base-directory()}/${build.dir}">
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Framework.Communications" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="CommunicationsManager.cs" />
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<include name="IGridServices.cs" />
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<include name="IInterRegionCommunications.cs" />
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<include name="IUserServices.cs" />
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<include name="Properties/AssemblyInfo.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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<lib>
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<include name="${project::get-base-directory()}" />
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<include name="${project::get-base-directory()}/${build.dir}" />
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</lib>
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<include name="../../../bin/libsecondlife.dll" />
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<include name="../../../bin/OpenSim.Framework.dll" />
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<include name="../../../bin/OpenSim.Framework.Data.dll" />
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<include name="System.dll" />
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<include name="System.Xml.dll" />
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</references>
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</csc>
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<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
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<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
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<copy todir="${project::get-base-directory()}/../../../bin/">
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<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
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<include name="*.dll"/>
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<include name="*.exe"/>
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</fileset>
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</copy>
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</target>
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<target name="clean">
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<delete dir="${bin.dir}" failonerror="false" />
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<delete dir="${obj.dir}" failonerror="false" />
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</target>
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<target name="doc" description="Creates documentation.">
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</target>
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</project>
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@@ -69,10 +69,10 @@
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<Compile Include="AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="LogBase.cs">
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<Compile Include="ConsoleCallbacksBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ConsoleCallbacksBase.cs">
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<Compile Include="LogBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MainLog.cs">
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@@ -0,0 +1,42 @@
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<?xml version="1.0" ?>
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<project name="OpenSim.Framework.Console" default="build">
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<target name="build">
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<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
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<mkdir dir="${project::get-base-directory()}/${build.dir}" />
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<copy todir="${project::get-base-directory()}/${build.dir}">
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="AssemblyInfo.cs" />
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<include name="ConsoleCallbacksBase.cs" />
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<include name="LogBase.cs" />
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<include name="MainLog.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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<lib>
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<include name="${project::get-base-directory()}" />
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<include name="${project::get-base-directory()}/${build.dir}" />
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</lib>
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<include name="System.dll" />
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</references>
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</csc>
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<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
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<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
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<copy todir="${project::get-base-directory()}/../../../bin/">
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<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
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<include name="*.dll"/>
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<include name="*.exe"/>
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</fileset>
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</copy>
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</target>
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<target name="clean">
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<delete dir="${bin.dir}" failonerror="false" />
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<delete dir="${obj.dir}" failonerror="false" />
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</target>
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<target name="doc" description="Creates documentation.">
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</target>
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</project>
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@@ -88,13 +88,13 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="DB4oUserData.cs">
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<Compile Include="DB4oGridData.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DB4oManager.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DB4oGridData.cs">
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<Compile Include="DB4oUserData.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs">
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@@ -0,0 +1,47 @@
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<?xml version="1.0" ?>
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<project name="OpenSim.Framework.Data.DB4o" default="build">
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<target name="build">
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<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
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<mkdir dir="${project::get-base-directory()}/${build.dir}" />
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<copy todir="${project::get-base-directory()}/${build.dir}">
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Framework.Data.DB4o" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="DB4oGridData.cs" />
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<include name="DB4oManager.cs" />
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<include name="DB4oUserData.cs" />
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<include name="Properties/AssemblyInfo.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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<lib>
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<include name="${project::get-base-directory()}" />
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<include name="${project::get-base-directory()}/${build.dir}" />
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</lib>
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<include name="../../../bin/Db4objects.Db4o.dll" />
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<include name="../../../bin/libsecondlife.dll" />
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<include name="../../../bin/OpenSim.Framework.Data.dll" />
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<include name="System.dll" />
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<include name="System.Data.dll" />
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<include name="System.Xml.dll" />
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</references>
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||||
</csc>
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<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
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<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
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||||
<copy todir="${project::get-base-directory()}/../../../bin/">
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||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
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<include name="*.dll"/>
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||||
<include name="*.exe"/>
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||||
</fileset>
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||||
</copy>
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||||
</target>
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||||
<target name="clean">
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<delete dir="${bin.dir}" failonerror="false" />
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||||
<delete dir="${obj.dir}" failonerror="false" />
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||||
</target>
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||||
<target name="doc" description="Creates documentation.">
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</target>
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</project>
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@@ -0,0 +1,45 @@
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<?xml version="1.0" ?>
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<project name="OpenSim.Framework.Data.MSSQL" default="build">
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<target name="build">
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<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
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<mkdir dir="${project::get-base-directory()}/${build.dir}" />
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<copy todir="${project::get-base-directory()}/${build.dir}">
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||||
<fileset basedir="${project::get-base-directory()}">
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||||
</fileset>
|
||||
</copy>
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||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Framework.Data.MSSQL" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="MSSQLGridData.cs" />
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<include name="MSSQLManager.cs" />
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<include name="Properties/AssemblyInfo.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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<lib>
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<include name="${project::get-base-directory()}" />
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<include name="${project::get-base-directory()}/${build.dir}" />
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</lib>
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<include name="../../../bin/libsecondlife.dll" />
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<include name="../../../bin/OpenSim.Framework.Data.dll" />
|
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<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
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||||
<include name="System.Xml.dll" />
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||||
</references>
|
||||
</csc>
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||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
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<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
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<copy todir="${project::get-base-directory()}/../../../bin/">
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<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
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<include name="*.dll"/>
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<include name="*.exe"/>
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||||
</fileset>
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</copy>
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||||
</target>
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<target name="clean">
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||||
<delete dir="${bin.dir}" failonerror="false" />
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||||
<delete dir="${obj.dir}" failonerror="false" />
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||||
</target>
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||||
<target name="doc" description="Creates documentation.">
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||||
</target>
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||||
</project>
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@@ -88,19 +88,19 @@
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</ProjectReference>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<Compile Include="MySQLGridData.cs">
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<SubType>Code</SubType>
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||||
</Compile>
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<Compile Include="MySQLInventoryData.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MySQLUserData.cs">
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||||
<SubType>Code</SubType>
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||||
</Compile>
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||||
<Compile Include="MySQLManager.cs">
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||||
<SubType>Code</SubType>
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||||
</Compile>
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||||
<Compile Include="MySQLLogData.cs">
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||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLGridData.cs">
|
||||
<Compile Include="MySQLManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLUserData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework.Data.MySQL" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework.Data.MySQL" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="MySQLGridData.cs" />
|
||||
<include name="MySQLInventoryData.cs" />
|
||||
<include name="MySQLLogData.cs" />
|
||||
<include name="MySQLManager.cs" />
|
||||
<include name="MySQLUserData.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/MySql.Data.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Data.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
@@ -88,10 +88,10 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="SQLiteManager.cs">
|
||||
<Compile Include="SQLiteGridData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SQLiteGridData.cs">
|
||||
<Compile Include="SQLiteManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework.Data.SQLite" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework.Data.SQLite" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="SQLiteGridData.cs" />
|
||||
<include name="SQLiteManager.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Data.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
<include name="../../../bin/System.Data.SQLite.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
@@ -78,15 +78,9 @@
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ReservationData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GridData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimProfileData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ILogData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
@@ -96,6 +90,12 @@
|
||||
<Compile Include="InventoryData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ReservationData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimProfileData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UserData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
||||
50
OpenSim/Framework/Data/OpenSim.Framework.Data.dll.build
Normal file
50
OpenSim/Framework/Data/OpenSim.Framework.Data.dll.build
Normal file
@@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework.Data" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework.Data" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="GridData.cs" />
|
||||
<include name="ILogData.cs" />
|
||||
<include name="IniConfig.cs" />
|
||||
<include name="InventoryData.cs" />
|
||||
<include name="ReservationData.cs" />
|
||||
<include name="SimProfileData.cs" />
|
||||
<include name="UserData.cs" />
|
||||
<include name="UserProfileData.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
@@ -1,246 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Xml;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class LLSDHelpers
|
||||
{
|
||||
public static string SerialiseLLSDReply(object obj)
|
||||
{
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.None;
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
LLSDHelpers.SerializeLLSDType(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Close();
|
||||
return sw.ToString();
|
||||
}
|
||||
|
||||
public static void SerializeLLSDType(XmlTextWriter writer, object obj)
|
||||
{
|
||||
Type myType = obj.GetType();
|
||||
LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false);
|
||||
if (llsdattributes.Length > 0)
|
||||
{
|
||||
switch (llsdattributes[0].ObjectType)
|
||||
{
|
||||
case "MAP":
|
||||
writer.WriteStartElement(String.Empty, "map", String.Empty);
|
||||
System.Reflection.FieldInfo[] fields = myType.GetFields();
|
||||
for (int i = 0; i < fields.Length; i++)
|
||||
{
|
||||
object fieldValue = fields[i].GetValue(obj);
|
||||
LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false);
|
||||
if (fieldAttributes.Length > 0)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "key", String.Empty);
|
||||
writer.WriteString(fields[i].Name);
|
||||
writer.WriteEndElement();
|
||||
SerializeLLSDType(writer, fieldValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Console.WriteLine("LLSD field name" + fields[i].Name + " , " + fields[i].GetValue(obj).GetType());
|
||||
writer.WriteStartElement(String.Empty, "key", String.Empty);
|
||||
writer.WriteString(fields[i].Name);
|
||||
writer.WriteEndElement();
|
||||
LLSD.LLSDWriteOne(writer, fieldValue);
|
||||
}
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
break;
|
||||
case "ARRAY":
|
||||
// LLSDArray arrayObject = obj as LLSDArray;
|
||||
// ArrayList a = arrayObject.Array;
|
||||
ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj);
|
||||
writer.WriteStartElement(String.Empty, "array", String.Empty);
|
||||
foreach (object item in a)
|
||||
{
|
||||
SerializeLLSDType(writer, item);
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSD.LLSDWriteOne(writer, obj);
|
||||
}
|
||||
}
|
||||
|
||||
public static object DeserialiseLLSDMap(Hashtable llsd, object obj)
|
||||
{
|
||||
Type myType = obj.GetType();
|
||||
LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false);
|
||||
if (llsdattributes.Length > 0)
|
||||
{
|
||||
switch (llsdattributes[0].ObjectType)
|
||||
{
|
||||
case "MAP":
|
||||
IDictionaryEnumerator enumerator = llsd.GetEnumerator();
|
||||
while (enumerator.MoveNext())
|
||||
{
|
||||
System.Reflection.FieldInfo field = myType.GetField((string)enumerator.Key);
|
||||
if (field != null)
|
||||
{
|
||||
if (enumerator.Value is Hashtable)
|
||||
{
|
||||
object fieldValue = field.GetValue(obj);
|
||||
DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue);
|
||||
}
|
||||
else if (enumerator.Value is ArrayList)
|
||||
{
|
||||
object fieldValue = field.GetValue(obj);
|
||||
fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value);
|
||||
//TODO
|
||||
// the LLSD map/array types in the array need to be deserialised
|
||||
// but first we need to know the right class to deserialise them into.
|
||||
}
|
||||
else
|
||||
{
|
||||
field.SetValue(obj, enumerator.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapLayerResponse
|
||||
{
|
||||
public LLSDMapRequest AgentData = new LLSDMapRequest();
|
||||
public LLSDArray LayerData = new LLSDArray();
|
||||
|
||||
public LLSDMapLayerResponse()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDCapsDetails
|
||||
{
|
||||
public string MapLayer = "";
|
||||
public string NewFileAgentInventory = "";
|
||||
//public string EventQueueGet = "";
|
||||
|
||||
public LLSDCapsDetails()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapLayer
|
||||
{
|
||||
public int Left = 0;
|
||||
public int Right = 0;
|
||||
public int Top = 0;
|
||||
public int Bottom = 0;
|
||||
public LLUUID ImageID = LLUUID.Zero;
|
||||
|
||||
public LLSDMapLayer()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("ARRAY")]
|
||||
public class LLSDArray
|
||||
{
|
||||
public ArrayList Array = new ArrayList();
|
||||
|
||||
public LLSDArray()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapRequest
|
||||
{
|
||||
public int Flags = 0;
|
||||
|
||||
public LLSDMapRequest()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDUploadReply
|
||||
{
|
||||
public string new_asset = "";
|
||||
public LLUUID new_inventory_item = LLUUID.Zero;
|
||||
public string state = "";
|
||||
|
||||
public LLSDUploadReply()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDCapEvent
|
||||
{
|
||||
public int id = 0;
|
||||
public LLSDArray events = new LLSDArray();
|
||||
|
||||
public LLSDCapEvent()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDEmpty
|
||||
{
|
||||
public LLSDEmpty()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDTest
|
||||
{
|
||||
public int Test1 = 20;
|
||||
public int Test2 = 10;
|
||||
|
||||
public LLSDTest()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class LLSDType : Attribute
|
||||
{
|
||||
private string myType;
|
||||
|
||||
public LLSDType(string type)
|
||||
{
|
||||
myType = type;
|
||||
|
||||
}
|
||||
|
||||
public string ObjectType
|
||||
{
|
||||
get
|
||||
{
|
||||
return myType;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -91,97 +91,82 @@
|
||||
<Compile Include="AgentInventory.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Util.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="AuthenticateSessionBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Logger.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDHelpers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Remoting.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RegionCommsListener.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LoginService.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="BlockingQueue.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UserProfile.cs">
|
||||
<Compile Include="IRegionCommsListener.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="IRegionCommsListener.cs">
|
||||
<Compile Include="Logger.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LoginService.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RegionCommsListener.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Remoting.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimProfile.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UserProfile.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Util.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\AuthenticateResponse.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IUserServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IAssetServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IWorld.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IClientAPI.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\ILocalStorage.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Scripting\IScriptEngine.cs">
|
||||
<Compile Include="Interfaces\IUserServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Scripting\IScriptAPI.cs">
|
||||
<Compile Include="Interfaces\IWorld.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Config\IGenericConfig.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Config\IGridConfig.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Config\IUserConfig.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Config\IGridConfig.cs">
|
||||
<Compile Include="Interfaces\Scripting\IScriptAPI.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Scripting\IScriptEngine.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\NeighbourInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\NetworkServersInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionHandle.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\ParcelData.cs">
|
||||
<Compile Include="Types\AgentCiruitData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AgentWearable.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\PrimData.cs">
|
||||
<Compile Include="Types\AssetBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\MapBlockData.cs">
|
||||
<Compile Include="Types\AssetLandmark.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AssetStorage.cs">
|
||||
@@ -190,16 +175,28 @@
|
||||
<Compile Include="Types\EstateSettings.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AgentCiruitData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\Login.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AssetLandmark.cs">
|
||||
<Compile Include="Types\MapBlockData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AssetBase.cs">
|
||||
<Compile Include="Types\NeighbourInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\NetworkServersInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\ParcelData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\PrimData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionHandle.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
80
OpenSim/Framework/General/OpenSim.Framework.dll.build
Normal file
80
OpenSim/Framework/General/OpenSim.Framework.dll.build
Normal file
@@ -0,0 +1,80 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AgentInventory.cs" />
|
||||
<include name="AuthenticateSessionBase.cs" />
|
||||
<include name="BlockingQueue.cs" />
|
||||
<include name="IRegionCommsListener.cs" />
|
||||
<include name="Logger.cs" />
|
||||
<include name="LoginService.cs" />
|
||||
<include name="RegionCommsListener.cs" />
|
||||
<include name="Remoting.cs" />
|
||||
<include name="SimProfile.cs" />
|
||||
<include name="UserProfile.cs" />
|
||||
<include name="Util.cs" />
|
||||
<include name="Interfaces/AuthenticateResponse.cs" />
|
||||
<include name="Interfaces/IAssetServer.cs" />
|
||||
<include name="Interfaces/IClientAPI.cs" />
|
||||
<include name="Interfaces/ILocalStorage.cs" />
|
||||
<include name="Interfaces/IUserServer.cs" />
|
||||
<include name="Interfaces/IWorld.cs" />
|
||||
<include name="Interfaces/Config/IGenericConfig.cs" />
|
||||
<include name="Interfaces/Config/IGridConfig.cs" />
|
||||
<include name="Interfaces/Config/IUserConfig.cs" />
|
||||
<include name="Interfaces/Scripting/IScriptAPI.cs" />
|
||||
<include name="Interfaces/Scripting/IScriptEngine.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
<include name="Types/AgentCiruitData.cs" />
|
||||
<include name="Types/AgentWearable.cs" />
|
||||
<include name="Types/AssetBase.cs" />
|
||||
<include name="Types/AssetLandmark.cs" />
|
||||
<include name="Types/AssetStorage.cs" />
|
||||
<include name="Types/EstateSettings.cs" />
|
||||
<include name="Types/Login.cs" />
|
||||
<include name="Types/MapBlockData.cs" />
|
||||
<include name="Types/NeighbourInfo.cs" />
|
||||
<include name="Types/NetworkServersInfo.cs" />
|
||||
<include name="Types/ParcelData.cs" />
|
||||
<include name="Types/PrimData.cs" />
|
||||
<include name="Types/RegionHandle.cs" />
|
||||
<include name="Types/RegionInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="../../../bin/XMLRPC.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework.GenericConfig.Xml" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework.GenericConfig.Xml" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="XmlConfig.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
@@ -93,18 +93,18 @@
|
||||
<Compile Include="BaseHttpServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="IRestHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="XmlRpcMethod.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CheckSumServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="IRestHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UDPServerBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="XmlRpcMethod.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||
<PropertyGroup>
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework.Servers" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework.Servers" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="BaseHttpServer.cs" />
|
||||
<include name="CheckSumServer.cs" />
|
||||
<include name="IRestHandler.cs" />
|
||||
<include name="UDPServerBase.cs" />
|
||||
<include name="XmlRpcMethod.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="../../../bin/XMLRPC.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
@@ -108,10 +108,10 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="UserManagerBase.cs">
|
||||
<Compile Include="LoginResponse.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LoginResponse.cs">
|
||||
<Compile Include="UserManagerBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework.UserManagement" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework.UserManagement" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="LoginResponse.cs" />
|
||||
<include name="UserManagerBase.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Data.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Servers.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="../../../bin/XMLRPC.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
Reference in New Issue
Block a user