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@@ -256,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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private void OnMakeRootAgent(ScenePresence sp)
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{
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if(sp.gotCrossUpdate)
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if(sp.m_gotCrossUpdate)
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return;
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RecacheFriends(sp.ControllingClient);
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@@ -1874,7 +1874,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, agent.UUID);
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Vector3 vel2 = Vector3.Zero;
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if((agent.crossingFlags & 2) != 0)
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if((agent.m_crossingFlags & 2) != 0)
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vel2 = new Vector3(agent.Velocity.X, agent.Velocity.Y, 0);
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if (m_eqModule != null)
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@@ -1900,10 +1900,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if(childRegionsToClose != null)
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agent.CloseChildAgents(childRegionsToClose);
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if((agent.crossingFlags & 8) == 0)
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if((agent.m_crossingFlags & 8) == 0)
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agent.ClearControls(); // don't let attachments delete (called in HasMovedAway) disturb taken controls on viewers
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agent.HasMovedAway((agent.crossingFlags & 8) == 0);
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agent.HasMovedAway((agent.m_crossingFlags & 8) == 0);
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agent.MakeChildAgent(neighbourRegion.RegionHandle);
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@@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
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if (sp.IsNPC)
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return;
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if(sp.gotCrossUpdate)
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if(sp.m_gotCrossUpdate)
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{
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Util.FireAndForget(delegate
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{
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@@ -71,7 +71,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
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sp.ControllingClient.OnConnectionClosed += OnConnectionClose;
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if (sp.gotCrossUpdate)
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if (sp.m_gotCrossUpdate)
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{
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Util.FireAndForget(delegate
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{
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