From 34cd0f8d23ac666d7661a17d8d35e227825f10fe Mon Sep 17 00:00:00 2001 From: Fiona Sweet Date: Tue, 4 Aug 2026 12:35:55 -0700 Subject: [PATCH] Update WorldMapModule.cs We currently can only have square regions, so this is incidental, but we have Region Size Y everywhere, and in config so probably should update here i suppose. --- OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index f9d4e975b2..ca2e98f7bb 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap m_regionGlobalX = scene.RegionInfo.WorldLocX; m_regionGlobalY = scene.RegionInfo.WorldLocY; m_regionSizeX = scene.RegionInfo.RegionSizeX; - m_regionSizeY = scene.RegionInfo.RegionSizeX; + m_regionSizeY = scene.RegionInfo.RegionSizeY; m_regionName = scene.RegionInfo.RegionName; m_scene.RegisterModuleInterface(this);