== UUID.Zero is slow

This commit is contained in:
UbitUmarov
2022-01-08 23:35:56 +00:00
parent cb98fb309c
commit 357f20eb14
73 changed files with 251 additions and 260 deletions

View File

@@ -332,7 +332,7 @@ namespace OpenSim.Capabilities.Handlers
bool doneZeroID = false;
foreach(LLSDFetchInventoryDescendents f in fetchFolders)
{
if (f.folder_id == UUID.Zero)
if (f.folder_id.IsZero())
{
if(doneZeroID)
continue;
@@ -427,7 +427,7 @@ namespace OpenSim.Capabilities.Handlers
// The inventory server isn't sending FolderID in the collection...
// Must fetch it individually
if (contents.FolderID == UUID.Zero)
if (contents.FolderID.IsZero())
{
InventoryFolderBase containingFolder = m_InventoryService.GetFolder(freq.owner_id, freq.folder_id);
if (containingFolder == null)

View File

@@ -84,7 +84,7 @@ namespace OpenSim.Capabilities.Handlers
osUTF8 lsl = LLSDxmlEncode2.Start(4096);
LLSDxmlEncode2.AddMap(lsl);
if(m_agentID == UUID.Zero && items.Length > 0)
if(m_agentID.IsZero() && items.Length > 0)
LLSDxmlEncode2.AddElem("agent_id", items[0].Owner, lsl);
else
LLSDxmlEncode2.AddElem("agent_id", m_agentID, lsl);