== UUID.Zero is slow

This commit is contained in:
UbitUmarov
2022-01-08 23:35:56 +00:00
parent cb98fb309c
commit 357f20eb14
73 changed files with 251 additions and 260 deletions

View File

@@ -295,7 +295,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
{
Primitive.TextureEntryFace bakedTextureFace = bakedTextures[bakeType];
if (bakedTextureFace == null || bakedTextureFace.TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE)
if (bakedTextureFace == null || bakedTextureFace.TextureID.Equals(AppearanceManager.DEFAULT_AVATAR_TEXTURE))
continue;
AssetBase asset;
@@ -398,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
wearableCache[idx].TextureAsset = null; // just in case
Primitive.TextureEntryFace face = sp.Appearance.Texture.FaceTextures[idx];
if (face == null || face.TextureID == UUID.Zero || face.TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE)
if (face == null || face.TextureID.IsZero() || face.TextureID.Equals(AppearanceManager.DEFAULT_AVATAR_TEXTURE))
{
wearableCache[idx].CacheId = UUID.Zero;
wearableCache[idx].TextureID = UUID.Zero;
@@ -554,7 +554,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
int idx = AvatarAppearance.BAKE_INDICES[i];
face = sp.Appearance.Texture.FaceTextures[idx];
if(face == null || face.TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE)
if(face == null || face.TextureID.Equals(AppearanceManager.DEFAULT_AVATAR_TEXTURE))
{
wearableCache[idx].CacheId = UUID.Zero;
wearableCache[idx].TextureID = AppearanceManager.DEFAULT_AVATAR_TEXTURE;
@@ -679,7 +679,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
if (face == null)
continue;
if (face.TextureID == UUID.Zero || face.TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE)
if (face.TextureID.IsZero() || face.TextureID.Equals(AppearanceManager.DEFAULT_AVATAR_TEXTURE))
continue;
if (missingTexturesOnly)
@@ -837,7 +837,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
{
for (int j = 0; j < appearance.Wearables[i].Count; j++)
{
if (appearance.Wearables[i][j].ItemID == UUID.Zero)
if (appearance.Wearables[i][j].ItemID.IsZero())
{
m_log.WarnFormat(
"[AVFACTORY]: Wearable item {0}:{1} for user {2} unexpectedly UUID.Zero. Ignoring.",