== UUID.Zero is slow

This commit is contained in:
UbitUmarov
2022-01-08 23:35:56 +00:00
parent cb98fb309c
commit 357f20eb14
73 changed files with 251 additions and 260 deletions

View File

@@ -316,7 +316,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
{
if (found.Contains(data.Id))
continue;
if (data.Id == UUID.Zero || data.IsUnknownUser)
if (data.Id.IsZero() || data.IsUnknownUser)
continue;
if (data.FirstName.ToLower().StartsWith(q) || data.LastName.ToLower().StartsWith(q))
users.Add(data);
@@ -417,7 +417,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
var untried = new Dictionary<UUID, UserData>();
foreach (string id in ids)
{
if(!UUID.TryParse(id, out UUID uuid) || uuid == UUID.Zero)
if(!UUID.TryParse(id, out UUID uuid) || uuid.IsZero())
continue;
if (m_userCacheByID.TryGetValue(uuid, out UserData userdata))
@@ -551,7 +551,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
var untried = new Dictionary<UUID, UserData>();
foreach (string id in ids)
{
if (!UUID.TryParse(id, out UUID uuid) || uuid == UUID.Zero)
if (!UUID.TryParse(id, out UUID uuid) || uuid.IsZero())
continue;
if (m_userCacheByID.TryGetValue(uuid, out UserData userdata))