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fix ossl set ProjectionFocus range
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@@ -3969,7 +3969,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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obj.Shape.ProjectionEntry = true;
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obj.Shape.ProjectionTextureUUID = texID;
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obj.Shape.ProjectionFOV = Util.Clamp((float)fov, 0, 3.0f);
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obj.Shape.ProjectionFocus = Util.Clamp((float)focus, 0, 20.0f);
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obj.Shape.ProjectionFocus = Util.Clamp((float)focus, -20.0f, 20.0f);
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obj.Shape.ProjectionAmbiance = Util.Clamp((float)amb, 0, 1.0f);
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obj.ParentGroup.HasGroupChanged = true;
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